After gameplay I retimed this run using https://somewes.com/frame-count/ with a console FPS of 60.098813897441 which is the NES native framerate according to http://tasvideos.org/PlatformFramerates.html and raw video framerate of 60 FPS for a total of 94068 frames or a Console Time RTA of 9:50.283 and 301 Load frames for IGT of 9:45.267. First Frame set on the frame "400" appears in the top right corner after selecting "Mario Game" and End Frame set on the frame all sprites are invisible after touching the axe in 8-4.
I use Nintendo Entertainment System Model No. NES-001 with "N8 NES Everdrive" generic cartridge with "Super Mario Brothers 2 (Japan).fds" loaded and GV-USB2 Capture Card. Console check at the end of the run.

Effective immediately, any submissions using the SNES9x emulator will not be verified. The SMB2J mod team has concerns about its integrity due to its ability to overclock and remove lag frames, which may not be easily detectable. Additionally, we request that all BizHawk submissions avoid using the